Brackenline

A closer look at our projects

Four builds from the last two years, and what changed once they went live.

Driftboard

A drilling platform where engineers rehearse the questions a technical loop actually asks.

Rebuilt from a slow single-page app into a static core. First paint now lands under a second.

Driftboard interface, view 1
Driftboard interface, view 2

Fernwood UI

A component library for teams who would rather assemble a product than argue about padding.

We designed the catalogue, the docs site and the pipeline that ships every release.

Fernwood UI interface, view 1
Fernwood UI interface, view 2

Meridian Craft

A studio making campaigns for manufacturers, who needed a site that carries the work quietly.

Six years of case studies, moved into a model their writers can edit without a developer.

Meridian Craft interface, view 1
Meridian Craft interface, view 2

Halyard Labs

A product group building settlement and identity tooling for cross-border payments.

Four products, one design language: a shared shell, shared tokens, one coherent dashboard.

Halyard Labs interface, view 1
Halyard Labs interface, view 2
Brackenline took us from a rough sketch to a live storefront in five weeks. They asked sharper questions than we did, shipped something every Friday, and handed over a codebase our own developer could read on day one.

I have recommended them three times since. I would do it again.

Tyler Durden

Founder at Project Mayhem

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